Computer Generated Music |
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Computer Generated Music |
8 Jun 2009, 09:51
Beitrag
#1
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Reality Bites Rec (GER) Ocean Drive Rec (US) Receptive Rec (UK) Gruppe: tb-Support Beiträge: 6.126 Mitglied seit: 2-January 03 Wohnort: Wels, Oberösterreich Mitglieds-Nr.: 647 |
es gibt nichts was es nicht gibt
ZITAT Generative music in your web browser with WolframTones To the ardent computer musician, there's only one thing better than music made using computers and that's music made by computers. We're talkin' 'bout good old generative music software, of course, and lately we've been getting plenty of mileage out of WolframTones, which was put together a few years ago by the same data-bothering boffins as the headline-hogging WolframAlpha "computational knowledge engine". The neat thing about WolframTones is that it runs in your web browser, so you can enjoy a hot stream of generative MIDI music wherever you can find an internet connection, with no special software required. Just head to the site, select a musical style, crank up your laptop speakers and bask in the glory of genuine 'computer music'! The fantastical blurb from Wolfram's site explains that it "works by taking simple programs from Wolfram's computational universe, and using music theory and Mathematica algorithms" to create totally fresh tune. Typical results range from cheesily generic to unusual and meandering. There are numerous controls with which to tailor the generation of tunes; for instance, as well as picking a musical style, you can choose from an extensive selection of scales, leading to such fanciful combinations as R&B utilising a chromatic bebop scale. Here's how it looks: (IMG:http://www.computermusic.co.uk/resources/computermusic/wolframtones.png) Occasionally, the system can throw up some genuinely neat musical ideas, and if you hit upon something that you'd like to use in a real piece of music, you can save that particular tune for later recall, beam it to your mobile phone to use as a ringtone, or even email it out as a MIDI file for a makeover in your DAW. Here are a couple of examples of MIDI files generated with WolframTones and then loaded into Ableton Live 8 to be pumped through some of the stock Live instruments: wolfram dub.mp3 wolfram lectronic.mp3 If the file doesn't play properly, right-click the link and select Save As to download the MP3. quelle: http://www.computermusic.co.uk/page/comput...sic_in_your_web Wer das testen will: http://tones.wolfram.com/ Der Beitrag wurde von Derrick S bearbeitet: 8 Jun 2009, 12:00 |
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8 Jun 2009, 10:48
Beitrag
#2
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Reality Bites Rec (GER) Ocean Drive Rec (US) Receptive Rec (UK) Gruppe: tb-Support Beiträge: 6.126 Mitglied seit: 2-January 03 Wohnort: Wels, Oberösterreich Mitglieds-Nr.: 647 |
über die instrumentierung kann man sicher streiten, aber die ergebnisse können durchaus harmonisch sein
hier ein beispiel von mir: http://tones.wolfram.com/xid/7384-664-5339-206-6208 |
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8 Jun 2009, 11:09
Beitrag
#3
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BMFH Gruppe: tb-Support Beiträge: 2.013 Mitglied seit: 27-January 04 Wohnort: Wien Mitglieds-Nr.: 3.012 |
"A link to your collection is stored in your browser via cookies. It's unique to a particular browser or computer." über die instrumentierung kann man sicher streiten, aber die ergebnisse können durchaus harmonisch sein Ich hab bei Blues dann aufgegeben. Ein Blues ohne Bluesschema ist wirklich nur zufällige Musik, aber eben kein Blues. |
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8 Jun 2009, 11:17
Beitrag
#4
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Reality Bites Rec (GER) Ocean Drive Rec (US) Receptive Rec (UK) Gruppe: tb-Support Beiträge: 6.126 Mitglied seit: 2-January 03 Wohnort: Wels, Oberösterreich Mitglieds-Nr.: 647 |
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8 Jun 2009, 21:25
Beitrag
#5
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Reality Bites Rec (GER) Ocean Drive Rec (US) Receptive Rec (UK) Gruppe: tb-Support Beiträge: 6.126 Mitglied seit: 2-January 03 Wohnort: Wels, Oberösterreich Mitglieds-Nr.: 647 |
ZITAT SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.
A quick demo of Fredrik Olofsson’s Atari 2600 plugin. This lovely 8-bit tune is based on an example in the helpfile. // Simple synth definition using the Atari2600 UGen: ( SynthDef(\atari2600, {|out= 0, gate= 1, tone0= 5, tone1= 8, freq0= 10, freq1= 20, amp= 1, pan= 0| var e, z; e= EnvGen.kr(Env.asr(0.01, amp, 0.05), gate, doneAction:2); z= Atari2600.ar(tone0, tone1, freq0, freq1, 15, 15); Out.ar(out, Pan2.ar(z*e, pan)); }).store ) // And a pattern to play it: ( Pbind( \instrument, \atari2600, \dur, Pseq([0.25, 0.25, 0.25, 0.45], inf), \amp, 0.8, \tone0, Pseq([Pseq([2, 5], 32), Pseq([3, 5], 32)], inf), \tone1, 14, \freq0, Pseq([Pbrown(28, 31, 1, 32), Pbrown(23, 26, 3, 32)], inf), \freq1, Pseq([Pn(10, 16), Pn(11, 16)], inf) ).play ) http://supercollider.sourceforge.net/audiocode-examples/ |
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